On-device save data
Your shards, unlocks, achievements, settings, and run history are stored in a local save file on your device. This data never leaves the device and is not sent to us or any third party.
Glintstorm is a single-player game. It does not ask you to create an account, and it does not collect, sell, store, or share personal data through the app. All progress is saved locally on your device.
We do not collect personal information from you inside Glintstorm. We do not request names, email addresses, location, contacts, photos, payment information, identifiers, or usage analytics for marketing or tracking.
Your shards, unlocks, achievements, settings, and run history are stored in a local save file on your device. This data never leaves the device and is not sent to us or any third party.
The game does not require an internet connection. There is no server, no online account, and no cloud sync — everything runs locally.
We do not build user profiles, track you across apps or websites, or use device data for advertising.
Glintstorm is a general-audience game. Because the app does not collect personal data, it does not knowingly gather personal information from children.
If the privacy practices for Glintstorm change in a future release, this page will be updated before those changes take effect.
For privacy questions about Glintstorm, contact ShadowFetch Labs at:
RobertCorbin84@gmail.com